Dynamic destruction and cute hamsters -- what more could you ask for?
Help Hammy save his friends! Hammy is a hamster who managed to figure out how to open his cage. Help our accidental hero release other animals using his makeshift slingshot in this action-packed puzzle game.
You’ll play Hammy, the furry freedom fighter, as he frightens cats, knocks things over, blows them up, and generally causes mayhem as he works to free his brother and sister rodents. But beware of the cats -- you have to scare them away before you open the cages, or your friends will become lunch!
The game is tuned so that it's not terribly hard to beat most levels, but there's typically a "best" way to beat a level -- and you'll need to find it in order to get the gold medal.
Hammy isn't angry, but fans of a popular game involving birds and spherical pigs should find Hamster: Attack! a creative new entry into the genre. While you still get to blow things up, there’s a lot more puzzle and and a lot less trial and error.
More levels are coming soon! If you want more levels, be sure to get your friends to buy Hamster: Attack! -- levels cost money, and the more popular the game is, the more levels I'll be able to afford!
Games like Hamster: Attack! are based on a physics simulator, and so sometimes end up behaving differently than the designers intended. Which means you can sometimes find ways to "cheat" -- but you can also sometimes get stuck. But restarting a level is only a couple quick clicks away!
This is the premium version with NO ADS for purchasers. If you have any problems at all with it, please write me at the developer email address listed on this page, or on our web site: http://www.quickchargegames.com
What Hamster: Attack! uses its permissions for:
CHECK_LICENSE is used to make sure that you paid for the game. You should play Hamster: Attack! at least once or twice with a good Internet connection in the first week after you buy it to allow it to validate; then it won't need to check again. If you download it and then play it only in airplane mode or out of range, then after a couple of weeks it will complain.
INTERNET permission is used to allow the game to send statistics to me (does everyone get stuck at level 5? Maybe there's a bug...) as well as sending actual crash reports. It's also used to serve ads in the event someone has made a copy of the app and given it to their friends. To be clear: If you've bought Hamster: Attack!, it should NOT show you any ads! If it does, then CONTACT ME and I'll fix it!
READ_PHONE_STATE is just used to get a unique phone ID for collecting anonymous information, such as the statistics described above.
ACCESS_NETWORK_STATE is used to find out whether or not you're connected to the Internet, and it's used by the statistics-gathering code.
READ_LOGS is ONLY used if there's a problem (a crash), in which case the game gives you the option of sending it to me in an email. Only the part of the log relating to that run of the game is included in the log, and you can review exactly what is being sent before you send it.